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Graphics Interchange Format  |  2000-06-17  |  78KB  |  640x803  |  8-bit (253 colors)
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OCR: Material Editor - marble_multitexture Supported Max Material Parameters in Shout3D 2.0 marble_multitexture Type Standard Support for Standard and Multi-Materials Shader Basic Parameters Blinn Wire 2-Sided Support for Wire and 2-Sided Face Map Faceted Exported as emulated Phong shading Blinn Basic Parameters Self-Illumination Ambient: Color 0 Supported as boolean (0-49 treated as 0, Diffuse: M 50-100 treated as 100) Specular: Opacity: 100 = M Supported by Color only Specular Highlights Specular Level: 76 M Glossiness: 17 Glossiness supported by amount only Soften: 0.1 ]= (no texture) Diffuse Color only, Diffuse Texture, and Diffuse Texture modulated by Diffuse Color + Extended Parameters SuperSampling Maps - Texture and amount fields supported Amount Map Ambient Color ...... 100 None Diffus ...